Gaining life, drawing cards, and putting lands into play how big can this creature be for three mana
For best results, run this amazing black artifact in a mono-black or an Orzhov aristocrat deck, which has good tools to mitigate the use of the 10-life tap ability
Protect your trading cards while making them feel uniquely yours
Card, Timing is Key Proper timing is essential, because Time-Tearing Morganite changes things for the player for the remainder of the duel
While it is probably good enough in a deck that is built on the theme of +1/+1 counters, outside of this very specific archetype, adding a single +1/+1 counter to a creature just isn't enough value (even at instant speed) to make me add another tapped land to my deck, especially considering that green already has five MDFCs that I really want to be playing
This, of course, is a costly loyalty ability, but Vraska has plenty of other value to offer